Svenja Hildebrandt
  • Animation Portfolio
  • About Me

About Me

I'm a 3D animator working in Berlin. My work consists mostly of modeling, rigging and animating characters for games, but I can also often be found doing other tasks such as creating UIs and effects in Unity 3D or animating trailer material in After Effects.



Projects

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Survival City

Game for mobile
Hero Defense

Game for PC and mobile
Warlords

Outsourced Animation
for Wooga/ Black Anvil
Swatch - Mad about the Sea

Outsourced Animation
for Celluloid VFX

Skills

  • Keyframe animation for use in games
  • Creating user-friendly control rigs in Maya
  • 3D modelling with an eye for well-deforming edgeflow
  • Able to learn new tools quickly on my own
  • Used to working with subversion systems (SVN, Git)

Software

Proficient:
  • Maya
  • Photoshop
  • Unity 3D

Intermediate:
  • After Effects

Basic:
  • ZBrush
  • Mudbox
  • 3dsMax
  • Unreal Engine

Languages

  • German (native speaker)
  • English (fluent)

Contact

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