About Me
I'm a 3D animator working in Berlin. My work consists mostly of modeling, rigging and animating characters for games, but I can also often be found doing other tasks such as creating UIs and effects in Unity 3D or animating trailer material in After Effects.
Projects
Survival City
Game for mobile |
Hero Defense
Game for PC and mobile |
Warlords
Outsourced Animation for Wooga/ Black Anvil |
Swatch - Mad about the Sea
Outsourced Animation for Celluloid VFX |
Skills
- Keyframe animation for use in games
- Creating user-friendly control rigs in Maya
- 3D modelling with an eye for well-deforming edgeflow
- Able to learn new tools quickly on my own
- Used to working with subversion systems (SVN, Git)
Software
Proficient:
Intermediate:
Basic:
- Maya
- Photoshop
- Unity 3D
Intermediate:
- After Effects
Basic:
- ZBrush
- Mudbox
- 3dsMax
- Unreal Engine
Languages
- German (native speaker)
- English (fluent)